Design and Technology Curriculum Statement
At Harewood Primary School we believe that design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, our pupils design and make products that solve relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of our pupils.
Aims
The national curriculum for design and technology aims to ensure that all pupils:
- develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world
- build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users
- critique, evaluate and test their ideas and products and the work of others
- understand and apply the principles of nutrition and learn how to cook.
Attainment targets
By the end of each key stage, pupils are expected to know, apply and understand the matters, skills and processes specified in the relevant programme of study.
Subject content
Early Years Foundation Stage
Design and technology is taught within the ‘Expressive Arts and Design’ area of learning alongside art, music, movement, dance and role-play. The early learning goals for Expressive Arts and Design indicate what children should know, understand and be able to do by the end of the reception year. This learning is delivered through high quality design and technology, enabling children to safely use and explore a variety of materials, tools and techniques, experimenting with colour, design, texture, form and function, using what they have learnt about media and materials in original ways, thinking about uses and purposes.
Key stage 1
Through a variety of creative and practical activities, pupils should be taught the knowledge, understanding and skills needed to engage in an iterative process of designing and making. They should work in a range of relevant contexts (for example, the home and school, gardens and playgrounds, the local community, industry and the wider environment).
When designing and making, pupils should be taught to:
Design
- design purposeful, functional, appealing products for themselves and other users based on design criteria
- generate, develop, model and communicate their ideas through talking, drawing, templates, mock-ups and, where appropriate, information and communication technology
Make
- select from and use a range of tools and equipment to perform practical tasks (for example, cutting, shaping, joining and finishing)
- select from and use a wide range of materials and components, including construction materials, textiles and ingredients, according to their characteristics
Evaluate
- explore and evaluate a range of existing products
- evaluate their ideas and products against their design criteria
Technical knowledge
- build structures, exploring how they can be made stronger, stiffer and more stable
- explore and use mechanisms (for example, levers, sliders, wheels and axles) in their products
Key stage 2
Through a variety of creative and practical activities, our pupils are taught the knowledge, understanding and skills needed to engage in the process of designing and making. They work in a range of relevant contexts (for example, the home, school, leisure, culture, enterprise, industry and the wider environment).
When designing and making, pupils should be taught to:
Design
- use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups
- generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design
Make
- select from and use a wider range of tools and equipment to perform practical tasks (for example, cutting, shaping, joining and finishing), accurately
- select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities
Evaluate
- investigate and analyse a range of existing products
- evaluate their ideas and products against their own design criteria and consider the views of others to improve their work
- understand how key events and individuals in design and technology have helped shape the world
Technical knowledge
- apply their understanding of how to strengthen, stiffen and reinforce more complex structures
- understand and use mechanical systems in their products [for example, gears, pulleys, cams, levers and linkages]
- understand and use electrical systems in their products [for example, series circuits incorporating switches, bulbs, buzzers and motors)
- apply their understanding of computing to program, monitor and control their products
Food and Nutrition
As part of their work with food, pupils should be taught how to cook and apply the principles of nutrition and healthy eating. Instilling a love of cooking in pupils will also open a door to one of the great expressions of human creativity. Learning how to cook is a crucial life skill that enables pupils to feed themselves and others affordably and well, now and in later life.
Pupils should be taught to:
EYFS
There are many opportunities for the children to prepare healthy snacks, selecting different ingredients. They are encouraged to consider taste, texture and colour. Under supervision, they are taught to use appropriate tools.
Key stage 1
- use the basic principles of a healthy and varied diet to prepare food
- understand where food comes from
- use appropriate kitchen tools correctly and safely, under close supervision
Key stage 2
- understand and apply the principles of a healthy and varied diet
- prepare and cook a variety of predominantly savoury dishes using a range of cooking techniques
- understand seasonality, and know where and how a variety of ingredients are grown, reared, caught and processed
- use appropriate kitchen tools with increasing independence and accuracy
DT at Harewood Primary School
An designer in technology at Harewood can do the following things. We share this with the children at the beginning of DT lessons.
Long Term Overview
A long term pan outlines DT topics from Nursery to Y6
DT Skills Progression
This outlines a progression of DT skills from EY to Y6.
Knowledge Organisers
Each DT topic has a knowledge organiser. This includes vocabulary and key facts.
Knowledge Capture
Each DT topic has a knowledge capture. These pose questions for discussion to help children with the design and making process.
DT across school
Nursery
Reception
Year 1
Year 2
Year 3
Year 4
Year 5
Year 6
DT displays
Children’s DT is celebrated in displays.
Trips
Y1 shopped for ingredients to make the smoothies, which they had designed.
Y4 visited Raby Castle before constructing castles